▸
camera
orbitControls.enabled
▸
terrain
▾
terrainTexture
visible
linesCount
bigLineWidth
smallLineWidth
smallLineAlpha
▾
terrainMaterial
uElevation
uElevationValley
uElevationValleyFrequency
uElevationGeneral
uElevationGeneralFrequency
uElevationDetails
uElevationDetailsFrequency
uTextureFrequency
uTextureOffset
uHslHue
uHslHueOffset
uHslHueFrequency
uHslTimeFrequency
uHslLightness
uHslLightnessVariation
uHslLightnessFrequency
▾
overlay
vignetteColor
uVignetteMultiplier
uVignetteOffset
overlayColor
uOverlayAlpha
▾
renderer
clearColor
▾
bokehPass
bokehPass
focus
aperture
maxblur
▾
unrealBloomPass
unrealBloomPass
threshold
strength
radius
▾
view
change(0)
change(1)
change(2)
change(3)
▾
presets
apply(0)
apply(1)
apply(2)
apply(3)
Valley
Demo landing page by
Bruno Simon
(
Source code
)